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Feature: How the 360's new-look can improve.
Xbox 360 owners worldwide are currently fiddling around with Microsoft's New Xbox Experience, creating avatars and generally feeling all life-styley.Click here to read the full article
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Dyack on '10 years of Too Human' misconception |
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Written by Xav de Matos
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Monday, 25 August 2008 |
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Filed under: Interviews In an exclusive studio tour and interview with X3F, Silicon Knights president Denis Dyack discussed his frustration regarding the common misconception that Too Human has been in development for over a decade.
"I cannot dispel that rumor enough," Dyack told X3F. "That is a bad way to talk about Too Human because that is factually incorrect."
Too Human is commonly noted as being in development since it was first showcased as a PlayStation title in 1999 but, according to Dyack, production on the game did not begin until sometime after Silicon Knights shipped Metal Gear Solid: Twin Snakes for the Nintendo GameCube. "People think, 'Oh the game has been in development for 18 years plus...' it isn't possible," Dyack told X3F.
Stay tuned at noon for a full studio tour video and image gallery with Denis Dyack. Permalink | Email this | Comments
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