Reviews

Review: Alan Wake: The Signal
The end is the beginning. Alan Wake is best when it's ending. That's a compliment. The game hits an aesthetic high whenever one of its episodes draws to a close, with a stark title screen and a cut of music that's perfect for the moment. I savou
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Previews

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Enslaved
Hands-on: We test out Ninja Theory's promising adventure... In our last eyes-on with Ninja Theory's Enslaved, we called it "as colourful as Mario, as detailed as Gears and as beautifully animated as Uncharted". Click here to read the full
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Features

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'Video games chat bores the arse off me'
Insight: Harry Potter & PoP movie director Mike Newell on games as art... Mike Newell is one of the UK's most successful film-makers. Click here to read the full article Read more at: Computer And Video Games - Features
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Review: Perfect Dark
Written by Eurogamer   
Thursday, 11 March 2010

Playing the old Joanna.

Of all the things I wasn't expecting to stumble across in the XBLA remake of Perfect Dark, Peter Molyneux was quite high on the list. But there he is, the founder of Lionhead, a key creative force behind Populous, Theme Park, and the Syndicate series, waiting patiently in a dataDyne elevator so that Joanna can pop out from a nearby grating and kick him in the head.

Some people, it seems, are still a bit cut up about the fact that you couldn't grow entire trees from acorns in the first Fable.

Odd as it is to come up across a legend of British game development while playing through a first-person shooter - it's even weirder when he turns up in multiplayer, decked out in a white tux, and wielding a sub-machine gun - it's totally in-keeping with Perfect Dark's peculiar culture.

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Read more at: Eurogamer - Reviews

 
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